The last post took me way too long to write (like an entire month), and I think it's the format of trying to step through every single change, every single time that's slowing me down. We're going to be moving into program sizes where that just isn't going to work. But before we make that … Continue reading HTML5 Cleanup
Month: October 2021
HTML5 Huddle Room
For our first room type, we're going to program a very simple huddle room. It will focus around a PC-based codec that we won't control directly. These spaces are typically low-cost and plentiful, but only allow 3 or 4 people to use them. Keep It Simple Huddle Room design is easy: keep it simple, keep … Continue reading HTML5 Huddle Room
SIMPL Tricks: 4-series
If you're starting to get into 4-series projects but you don't have actual hardware to test with you can load SIMPL programs targeted for 4-series processors to a 3-series. I'd heard the reverse was true: a 3-series programs should run unmodified on a 4-series. But it looks like for testing purposes, you can also run … Continue reading SIMPL Tricks: 4-series