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Kiel the Coder

AV programming through trial and (mostly) error

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Category: html5

HTML5 Cleanup

The last post took me way too long to write (like an entire month), and I think it's the format of trying to step through every single change, every single time that's slowing me down. We're going to be moving into program sizes where that just isn't going to work. But before we make that … Continue reading HTML5 Cleanup →

Kiel html5 4 Comments October 18, 2021October 15, 2021 5 Minutes

HTML5 Huddle Room

For our first room type, we're going to program a very simple huddle room. It will focus around a PC-based codec that we won't control directly. These spaces are typically low-cost and plentiful, but only allow 3 or 4 people to use them. Keep It Simple Huddle Room design is easy: keep it simple, keep … Continue reading HTML5 Huddle Room →

Kiel html5 1 Comment October 15, 2021 11 Minutes

HTML5 + 4-series

Baby escaping from sandbox

We've already run into a couple things we need to be mindful of when using HTML5 and 4-series processors (see HTML5 XPanel for details about licensing and authentication). In this post, my goal is to break away from 3-series sandboxes and SIMPL Windows, so that means we're moving into the realm of C# and Visual … Continue reading HTML5 + 4-series →

Kiel html5 2 Comments September 7, 2021September 6, 2021 6 Minutes

HTML5 + JS

In this post, we're going to greatly simplify how we create touchpanel layouts: we're going to ditch the Contract Editor and most of the CH5 components. I do think these tools have value in the right hands, but I want to explore going my own direction. We might reinvent some of their features, but I … Continue reading HTML5 + JS →

Kiel html5 5 Comments August 5, 2021September 29, 2021 16 Minutes

HTML5 XPanel

At long last, Crestron has an updated XPanel that doesn't rely on Adobe Flash! Unfortunately, there are some issues surrounding it regarding the licensing, but there is a free 60-day trial period that should hopefully get us through this series of posts! Prerequisites First and foremost, you need an actual 3- or 4-series control system … Continue reading HTML5 XPanel →

Kiel html5 4 Comments July 27, 2021July 26, 2021 5 Minutes

Contract Editor

The Contract Editor is a tool released by Crestron to put an end to arbitrary join numbers. Of course, there's NO documentation, so figuring it out is left up to us! It's a good idea: what meaning does join 253 hold to a JavaScript or C# programmer? What if that join had a name like … Continue reading Contract Editor →

Kiel html5 6 Comments July 23, 2021 12 Minutes

Create an HTML5 Layout

Earlier this year I experimented with Crestron's HTML5 offering (dubbed CH5) and felt several pieces were lacking: Decent looking componentsDocumentationAbility to test using an XPanel Now that we're well past Masters 2021, my hopes of a clear understanding of the CH5 framework still unfulfilled, I think it's time to revisit this topic. I'm hoping to … Continue reading Create an HTML5 Layout →

Kiel html5 Leave a comment July 21, 2021July 22, 2021 5 Minutes

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