This post isn’t so much about RS-485 as it is about running into “silent errors” in your program that either break things in mysterious ways or flat out crash the whole thing. This is a tale of the latter.
Continue reading “Silent Errors and RS-485”Tag: simpl sharp pro
Multithreaded Programming
In this post, I’m going to explore the different threading options on 3- and 4-series processors. I find it difficult to keep everything straight when working in different Crestron environments, so hopefully this post will be a good refresher when I need it.
Continue reading “Multithreaded Programming”HTML5 Cleanup
The last post took me way too long to write (like an entire month), and I think it’s the format of trying to step through every single change, every single time that’s slowing me down. We’re going to be moving into program sizes where that just isn’t going to work. But before we make that jump, I want to do some clean-up on our last program, the Huddle Room.
Continue reading “HTML5 Cleanup”HTML5 + 4-series
We’ve already run into a couple things we need to be mindful of when using HTML5 and 4-series processors (see HTML5 XPanel for details about licensing and authentication). In this post, my goal is to break away from 3-series sandboxes and SIMPL Windows, so that means we’re moving into the realm of C# and Visual Studio 2019.
Continue reading “HTML5 + 4-series”Contract Editor
The Contract Editor is a tool released by Crestron to put an end to arbitrary join numbers. Of course, there’s NO documentation, so figuring it out is left up to us!
Continue reading “Contract Editor”Debugging SIMPL# Pro (3-series)
I’ve run into a problem in my Standard UI program: a button that used to work like a toggle is now toggling on and off immediately. Is it getting called twice? How am I going to track this error down?
Continue reading “Debugging SIMPL# Pro (3-series)”Short Take: Button Presses
I’ve been working on rewriting our Standard UI in SIMPL# Pro and have tried a couple different approaches to map button presses to program logic. I figured a short post about what I’ve been exploring might be helpful.
Continue reading “Short Take: Button Presses”SIMPL# Pro Primer: Smart Graphics
In this part, we’re going to explore how to interact with Smart Objects from SIMPL# Pro. You’ll need to have an XPanel layout to follow along. You can download my project from GitHub. It looks something like this:

Huddle Room: Part 2
In the previous post, we created a simple Huddle Room system… but the logic is tightly-coupled, it’s rigid, and I wouldn’t call it a framework. Let’s refactor it!
Continue reading “Huddle Room: Part 2”Huddle Room: Part 1
This series of posts is going to put together some of what we learned in the Simple Sharp Primer and VC-4 posts. For an idea, here is what we’re going to build in Part 1:
